![]() Fixed a bug which would flicker all glowing entities when you picked up an entity which were glowing.When blood splat on you it will now be drawn on the viewmodel.Fixed a bug which would force a red overlay above the HUD when you changed resolution or graphic options.Replaced some achievements to fit the new features.Fixed a bug which would not lower the music volume when you changed it in the options or in the console.Added physic meshes on inventory items which didn't have any.Added a second hitbox on the twin npc's second head.Fixed a bug in the sprint and health bar which would not display the right value.Fixed a bug which would prevent Subtitles from working even if it was toggled in the options.Added Film Grain, you can also change the intensity of the film grain.When the Credits Panel is active you can now click on ESC to return to the main menu right away.The Inventory and Note Panel now fades in/out when opened/closed.Fixed up all the VGUI and HUD textures with ugly white borders.You can no longer escape to the main menu when you're in the inventory, credits view, note view or dialogue view.You now get notified if you're carrying max ammo for the ammo type you're trying to pick up.Blood will splat when attacking ragdolls.You can now melee attack with the Torch and Lantern.The bash feature will also knock the enemy away which will grant you some space in order to get away. Removed melee weapons, you now use your weapon to bash instead.Added new animations for running and item pickup for certain weapons, added holster and bash animations for all the weapons.Removed Maps & Note storage in the inventory GUI.Changed the inventory GUI, items are now drawn as 3D objects and they can be rotated/zoomed for inspection!. ![]() Fixed up the resource view HUD which displays items you've picked up, ammo for example.
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